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» Using GP to Model Contextual Human Behavior
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PG
2003
IEEE
14 years 1 months ago
Physical Touch-Up of Human Motions
Many popular motion editing methods do not take physical principles into account potentially producing implausible motions. This paper introduces an efficient method for touching...
Hyun Joon Shin, Lucas Kovar, Michael Gleicher
AGI
2008
13 years 9 months ago
Fusing Animals and Humans
AI has many techniques and tools at its disposal, yet seems to be lacking some special "juice" needed to create a true being. We propose that the missing ingredients are ...
Jonathan Connell
ECIS
2003
13 years 9 months ago
Assessing web-based electronic services adoption model (E-SAM)
Web-based electronic service (e-service) end-user adoption and implementation requires an assessment of consumer contextual factors. This paper investigates factors which affect e...
Kamaljeet Sandhu, Brian J. Corbitt
FLAIRS
2004
13 years 9 months ago
The Power of Experience: On the Usefulness of Validation Knowledge
TURING Test technologies are promising ways to validate AI systems which may have no alternative way to indicate validity. Human experts (validators) are often too expensive to in...
Rainer Knauf, Setsuo Tsuruta, Kenichi Uehara, Taka...
IJCAI
2003
13 years 9 months ago
Modeling Web Navigation: Methods and Challenges
A computational cognitive model of Web navigation is a working computer system that simulates human users searching for items in a Web site. A fully working model must automate asp...
Craig S. Miller