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» Using GP to Model Contextual Human Behavior
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CVPR
1997
IEEE
14 years 4 days ago
LAFTER: Lips and Face Real-Time Tracker
This paper describes an active-camera real-time system for tracking, shape description, and classification of the human face and mouth using only an SGI Indy computer. The system...
Nuria Oliver, Alex Pentland, François B&eac...
MABS
2000
Springer
13 years 11 months ago
Multi Agent Based Simulation: Beyond Social Simulation
Multi Agent Based Simulation (MABS) has been used mostly in purely social contexts. However, compared to other approaches, e.g., traditional discrete event simulation, object-orien...
Paul Davidsson
ICRA
2002
IEEE
114views Robotics» more  ICRA 2002»
14 years 26 days ago
Learning Motion Patterns of Persons for Mobile Service Robots
We propose a method for learning models of people’s motion behaviors in an indoor environment. As people move through their environments, they do not move randomly. Instead, the...
Maren Bennewitz, Wolfram Burgard, Sebastian Thrun
CHI
2008
ACM
14 years 8 months ago
A resource kit for participatory socio-technical design in rural Kenya
We describe our approach and initial results in the participatory design of technology relevant to local rural livelihoods. Our approach to design and usability proceeds from rese...
Kevin Walker, Joshua Underwood, Timothy Mwololo Wa...
PERCOM
2007
ACM
14 years 7 months ago
Context Aware Routing of Enterprise User Communications
This paper develops a context aware framework to address the diverse communication needs of a modern enterprise. Such enterprises are characterized by workers in different locatio...
Munmun De Choudhury, Hari Sundaram, Ajita John, Do...