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» Using Games As a Means for Collaboration
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ESCIENCE
2007
IEEE
14 years 10 days ago
CDF Monte Carlo Production on LCG Grid via LcgCAF Portal
The improvements of the luminosity of the Tevatron Collider require large increases in computing requirements for the CDF experiment which has to be able to increase proportionally...
Gabriele Compostella, Donatella Lucchesi, Simone P...
ISMB
2007
13 years 10 months ago
A Chado case study: an ontology-based modular schema for representing genome-associated biological information
Motivation: A few years ago, FlyBase undertook to design a new database schema to store Drosophila data. It would fully integrate genomic sequence and annotation data with bibliog...
Chris Mungall, David B. Emmert
SEMCO
2009
IEEE
14 years 3 months ago
LAIR: A Language for Automated Semantics-Aware Text Sanitization Based on Frame Semantics
—We present LAIR: A domain-specific language that enables users to specify actions to be taken upon meeting specific semantic frames in a text, in particular to rephrase and re...
Steffen Hedegaard, Søren Houen, Jakob Grue ...
AI
2008
Springer
13 years 8 months ago
Solving quantified constraint satisfaction problems
We make a number of contributions to the study of the Quantified Constraint Satisfaction Problem (QCSP). The QCSP is an extension of the constraint satisfaction problem that can b...
Ian P. Gent, Peter Nightingale, Andrew G. D. Rowle...
CCR
2004
147views more  CCR 2004»
13 years 8 months ago
Safe compositional specification of networking systems
The science of network service composition has emerged as one of the grand themes of networking research [17] as a direct result of the complexity and sophistication of emerging n...
Azer Bestavros, Adam Bradley, Assaf J. Kfoury, Ibr...