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» Using Games As a Means for Collaboration
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MIDDLEWARE
2010
Springer
13 years 7 months ago
Kevlar: A Flexible Infrastructure for Wide-Area Collaborative Applications
Abstract. While Web Services ensure interoperability and extensibility for networked applications, they also complicate the deployment of highly collaborative systems, such as virt...
Qi Huang, Daniel A. Freedman, Ymir Vigfusson, Ken ...
ICAT
2006
IEEE
14 years 2 months ago
Exploring Human-Robot Interaction Through Telepresence Board Games
Abstract. This paper presents an experimental test bed for exploring and evaluating human-robot interaction (HRI). Our system is designed around the concept of playing board games ...
Min Xin, Ehud Sharlin
IJCAI
2007
13 years 10 months ago
Robust Human-Computer Interaction System Guiding a User by Providing Feedback
We introduce a human-computer interaction system which collaborates with a user by providing feedback during user activities. The goal of the system is to help a user complete a h...
Michael S. Ryoo, Jake K. Aggarwal
EDUTAINMENT
2009
Springer
14 years 3 months ago
Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games
Computer games are tremendously successful and this is why the potential of using this medium for educational purposes is increasingly recognized and researched. However, as new le...
Christina M. Steiner, Michael D. Kickmeier-Rust, D...
CRIWG
2001
13 years 10 months ago
Coordination of Collaborative Activities: A Framework for the Definition of Tasks Interdependencies
The coordination of interdependencies between tasks in collaborative environments is a very important and difficult endeavor. The separation between tasks and interdependencies al...
Alberto Barbosa Raposo, Léo Pini Magalh&ati...