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» Using Games As a Means for Collaboration
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ESWS
2008
Springer
13 years 10 months ago
OntoGame: Weaving the Semantic Web by Online Games
Most of the challenges faced when building the Semantic Web require a substantial amount of human labor and intelligence. Despite significant advancement in ontology learning and h...
Katharina Siorpaes, Martin Hepp
UML
2000
Springer
14 years 1 days ago
Using UML Collaboration Diagrams for Static Checking and Test Generation
Software testing can only be formalized and quanti ed when a solid basis for test generation can be de ned. Tests are commonly generated from program source code, graphical models ...
Aynur Abdurazik, A. Jefferson Offutt
IPL
2006
92views more  IPL 2006»
13 years 8 months ago
A constructive approach to sequential Nash equilibria
We present a Coq-formalised proof that all non-cooperative, sequential games have a Nash equilibrium point. Our proof methodology follows the style advocated by LCFstyle theorem p...
René Vestergaard
ATAL
2011
Springer
12 years 8 months ago
Using iterated reasoning to predict opponent strategies
The field of multiagent decision making is extending its tools from classical game theory by embracing reinforcement learning, statistical analysis, and opponent modeling. For ex...
Michael Wunder, Michael Kaisers, John Robert Yaros...
ECTEL
2010
Springer
13 years 8 months ago
Ambient Displays and Game Design Patterns
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
Sebastian Kelle, Dirk Börner, Marco Kalz, Mar...