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» Using Games As a Means for Collaboration
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IPPS
2007
IEEE
14 years 2 months ago
Scalable Distributed Execution Environment for Large Data Visualization
To use heterogeneous and geographically distributed resources as a platform for parallel visualization is an intriguing topic of research. This is because of the immense potential...
Micah Beck, Huadong Liu, Jian Huang, Terry Moore
ACMDIS
2000
ACM
14 years 26 days ago
Creativity, Cooperation and Interactive Design
This paper focuses on ways and means of stimulating idea generation in collaborative situations involving designers, engineers, software developers, users and usability people. Pa...
Susanne Bødker, Christina Nielsen, Marianne...
CHINZ
2007
ACM
14 years 15 days ago
Evaluation of spatial abilities through tabletop AR
Research has been done into improving the means by which we organise and manage information. The usefulness of 2D versus 3D interfaces and environments has also been debated and e...
Moffat Mathews, Madan Challa, Cheng-Tse Chu, Gu Ji...
DSRT
2004
IEEE
14 years 7 days ago
Exploring the Spatial Density of Strategy Models in a Realistic Distributed Interactive Application
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
Damien Marshall, Declan Delaney, Séamus McL...
CORR
2010
Springer
185views Education» more  CORR 2010»
13 years 5 months ago
Analysing the behaviour of robot teams through relational sequential pattern mining
This report outlines the use of a relational representation in a Multi-Agent domain to model the behaviour of the whole system. A desired property in this systems is the ability of...
Grazia Bombini, Raquel Ros, Stefano Ferilli, Ramon...