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MCAM
2007
Springer
238views Multimedia» more  MCAM 2007»
14 years 2 months ago
A Three-Level Scheme for Real-Time Ball Tracking
A three-level method is proposed to achieve robust and real-time ball tracking in soccer videos. It includes object-, intra-trajectory-, and intertrajectory-level processing. Due t...
Xiaofeng Tong, Tao Wang, Wenlong Li, Yimin Zhang, ...
GRAPHICSINTERFACE
2004
13 years 10 months ago
Segmenting Motion Capture Data into Distinct Behaviors
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
ATAL
2010
Springer
13 years 9 months ago
A graph-theoretic approach to protect static and moving targets from adversaries
The static asset protection problem (SAP) in a road network is that of allocating resources to protect vertices, given any possible behavior by an adversary determined to attack t...
John P. Dickerson, Gerardo I. Simari, V. S. Subrah...
EI
2007
94views more  EI 2007»
13 years 8 months ago
Ball appearance improvement in low-resolution soccer videos
Abstract— Multimedia transmissions, especially sports transmissions, are an important share of the services offered by mobile network operators. Due to limited capacity, lossy co...
Martin Wrulich, Olivia Nemethova, Luca Superiori, ...
OTM
2010
Springer
13 years 7 months ago
Context-Aware Tuples for the Ambient
In tuple space approaches to context-aware mobile systems, the notion of context is defined by the presence or absence of certain tuples in the tuple space. Existing approaches de...
Christophe Scholliers, Elisa Gonzalez Boix, Wolfga...