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» Using Games As a Means for Collaboration
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ALT
2005
Springer
14 years 5 months ago
Defensive Universal Learning with Experts
This paper shows how universal learning can be achieved with expert advice. To this aim, we specify an experts algorithm with the following characteristics: (a) it uses only feedba...
Jan Poland, Marcus Hutter
FOSSACS
2010
Springer
14 years 3 months ago
Block Structure vs. Scope Extrusion: Between Innocence and Omniscience
Abstract. We study the semantic meaning of block structure using game semantics and introduce the notion of block-innocent strategies, which turns out to characterise call-by-value...
Andrzej S. Murawski, Nikos Tzevelekos
IFIP
1993
Springer
14 years 18 days ago
Computer Science in Elementary and Secondary Schools
In this paper we examine the current computer science curriculum in elementary schools and identify its shortcomings. We then presents a new approach to teaching computer science ...
Viera K. Proulx
CEC
2010
IEEE
13 years 8 months ago
Coevolutionary Temporal Difference Learning for small-board Go
—In this paper we apply Coevolutionary Temporal Difference Learning (CTDL), a hybrid of coevolutionary search and reinforcement learning proposed in our former study, to evolve s...
Krzysztof Krawiec, Marcin Szubert
CHI
2005
ACM
14 years 9 months ago
Connecting with kids: so what's new?
From pre-schools to high schools, at home and in museums, the educational community has embraced the use of computers as a teaching tool. Yet many institutions will simply install...
Lori L. Scarlatos, Amy Bruckman, Allison Druin, Mi...