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SIGGRAPH
1994
ACM
13 years 11 months ago
Evolving virtual creatures
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
Karl Sims
CEC
2005
IEEE
14 years 1 months ago
Finding attack strategies for predator swarms using genetic algorithms
Abstract- Behavior based architectures have many parameters that must be tuned to produce effective and believable agents. We use genetic algorithms to tune simple behavior based c...
Ryan E. Leigh, Tony Morelli, Sushil J. Louis, Moni...
AC
1998
Springer
13 years 7 months ago
Cellular Automata Models of Self-Replicating Systems
Abstract: Since von Neumann's seminal work around 1950, computer scientists and others have studied the algorithms needed to support self-replicating systems. Much of this wor...
James A. Reggia, Hui-Hsien Chou, Jason D. Lohn
GECCO
2006
Springer
179views Optimization» more  GECCO 2006»
13 years 11 months ago
Evolving cooperative behavior in a power market
This paper presents an evolutionary algorithm to develop cooperative strategies for power buyers in a deregulated electrical power market. Cooperative strategies are evolved throu...
Dipti Srinivasan, Dakun Woo, Lily Rachmawati, Kong...
GECCO
2006
Springer
124views Optimization» more  GECCO 2006»
13 years 11 months ago
On evolving buffer overflow attacks using genetic programming
In this work, we employed genetic programming to evolve a "white hat" attacker; that is to say, we evolve variants of an attack with the objective of providing better de...
Hilmi Günes Kayacik, Malcolm I. Heywood, A. N...