Simulated evolution by the use of Genetic Algorithms (GA) is presented as the solution to a twofaceted problem: the challenge for an autonomous agent to learn the reactive componen...
We propose a methodology for representing artificial creatures like 3D flowers. Directed graph and Lindenmayer system (L-system) are commonly involved in AI-based creativity resear...
This paper examines a simulation of the Beer Distribution Game and a number of optimisation approaches to this game. This well known game was developed at MIT in the 1960s and has ...
In this contribution, the use of a new genetic operator is proposed. The main advantage of using this operator is that it is able to assist the evolution procedure to converge fast...
Grigorios N. Beligiannis, Georgios A. Tsirogiannis...
This paper presents an abstract computation model of the evolution of camouflage in nature. The 2d model uses evolved textures for prey, a background texture representing the envi...