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» Using Genetic Programming to Increase Rule Quality
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FLAIRS
2003
13 years 10 months ago
Learning Opening Strategy in the Game of Go
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
Timothy Huang, Graeme Connell, Bryan McQuade
BMCBI
2008
144views more  BMCBI 2008»
13 years 9 months ago
Rule-based knowledge aggregation for large-scale protein sequence analysis of influenza A viruses
Background: The explosive growth of biological data provides opportunities for new statistical and comparative analyses of large information sets, such as alignments comprising te...
Olivo Miotto, Tin Wee Tan, Vladimir Brusic
SAC
2008
ACM
13 years 8 months ago
Symbiosis in logic-based pointcuts over a history of join points
Within aspect-oriented programming, the quality of aspect code depends on the readability and expressiveness of pointcut languages. Readability is increased by using specialized, ...
Kris Gybels, Charlotte Herzeel, Theo D'Hondt
EUROGP
1998
Springer
113views Optimization» more  EUROGP 1998»
14 years 1 months ago
Fitness Causes Bloat: Mutation
The problem of evolving, using mutation, an artificial ant to follow the Santa Fe trail is used to study the well known genetic programming feature of growth in solution length. Kn...
William B. Langdon, Riccardo Poli
BMCBI
2010
151views more  BMCBI 2010»
13 years 9 months ago
CCRaVAT and QuTie - enabling analysis of rare variants in large-scale case control and quantitative trait association studies
Background: Genome-wide association studies have been successful in finding common variants influencing common traits. However, these associations only account for a fraction of t...
Robert Lawrence, Aaron G. Day-Williams, Katherine ...