Since graphics cards have become programmable the recent years, numerous computationally intensive algorithms have been implemented on the now called General Purpose Graphics Proc...
Marko Durkovic, Michael Zwick, Florian Obermeier, ...
3D design software has since long employed graphics chips for low-quality real-time previewing. But their dramatically increased computing power now paves the way to accelerate th...
Abstract. This paper introduces a method for quantization of imagesequences which takes into account the human sensitivities in both space and time. A weighted clustering approach ...
This paper shows how Markovian segmentation algorithms used to solve well known computer vision problems such as motion estimation, motion detection and stereovision can be signiï¬...
Pierre-Marc Jodoin, Max Mignotte, Jean-Franç...
—With systems such as Road Runner, there is a trend in super computing to offload parallel tasks to special purpose co-processors, composed of many relatively simple scalar proc...
Matthew Badin, Lubomir Bic, Michael B. Dillencourt...