This paper presents a multicast approach to shared virtual worlds. A shared VRML world is described with integrated spatial audio in a freeware VRML browser. An implementation in ...
John L. Robinson, John A. Stewart, Isabelle Labb&e...
— Mobile Ad-hoc Networks (MANETs) are seen as an essential technology to support future Pervasive Computing Scenarios and 4G networks. In a MANET, efficient support of multipoint...
Providing on-demand video streaming services to large numbers of nodes in mobile wireless networks is a challenging task. We propose MOVi (Mobile Opportunistic Video-on-demand), a...
Hayoung Yoon, JongWon Kim, Feiselia Tan, Robert Hs...
Pervasive and ad hoc computing applications are frequently deployed in dynamic networks. Due to mobility of the computing nodes, their unreliability, or a limited communication ra...
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...