Sciweavers

20 search results - page 2 / 4
» Using Haptic Vector Fields for Animation Motion Control
Sort
View
SCA
2007
13 years 9 months ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh
MMDB
2004
ACM
151views Multimedia» more  MMDB 2004»
14 years 16 days ago
Indexing of variable length multi-attribute motion data
Haptic data such as 3D motion capture data and sign language animation data are new forms of multimedia data. The motion data is multi-attribute, and indexing of multiattribute da...
Chuanjun Li, Gaurav N. Pradhan, Si-Qing Zheng, B. ...
IJON
2002
120views more  IJON 2002»
13 years 6 months ago
The recognition and analysis of animate objects using neural networks and active contour models
: In this paper we describe a method for tracking walking humans in the visual field. Active contour models are used to track moving objects in a sequence of images. The resulting ...
Ken Tabb, Neil Davey, Rod Adams, Stella J. George
CGF
2008
97views more  CGF 2008»
13 years 7 months ago
Interactive Exploratory Visualization of 2D Vector Fields
In this paper we present several techniques to interactively explore representations of 2D vector fields. Through a set of simple hand postures used on large, touch-sensitive disp...
Tobias Isenberg, Maarten H. Everts, Jens Grubert, ...
ICMCS
2005
IEEE
130views Multimedia» more  ICMCS 2005»
14 years 22 days ago
The photodynamic tool: generation of animation from a single texture image
This paper proposes a new animation editing method for creating animations from a single texture image. A standard warping method can not handle a physical motion effect because o...
Hidetomo Sakaino