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AI
2007
Springer
15 years 2 months ago
Head gestures for perceptual interfaces: The role of context in improving recognition
Head pose and gesture offer several conversational grounding cues and are used extensively in face-to-face interaction among people. To recognize visual feedback efficiently, hum...
Louis-Philippe Morency, Candace L. Sidner, Christo...
CONNECTION
2008
178views more  CONNECTION 2008»
15 years 2 months ago
Spoken language interaction with model uncertainty: an adaptive human-robot interaction system
Spoken language is one of the most intuitive forms of interaction between humans and agents. Unfortunately, agents that interact with people using natural language often experienc...
Finale Doshi, Nicholas Roy
118
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WSC
2008
15 years 4 months ago
A Pi-calculus formalism for discrete event simulation
This paper presents PiDES, a formalism for discrete event simulation based on Pi-calculus. PiDES provides a rigorous semantics of behavior modeling and coordination for simulation...
Jianrui Wang, Richard A. Wysk
142
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ICMI
2010
Springer
189views Biometrics» more  ICMI 2010»
15 years 13 days ago
Gesture and voice prototyping for early evaluations of social acceptability in multimodal interfaces
Interaction techniques that require users to adopt new behaviors mean that designers must take into account social acceptability and user experience otherwise the techniques may b...
Julie Rico, Stephen A. Brewster
ATAL
2009
Springer
15 years 9 months ago
Using rituals to express cultural differences in synthetic characters
There is currently an ongoing demand for richer Intelligent Virtual Environments (IVEs) populated with social intelligent agents. As a result, many agent architectures are taking ...
Samuel Mascarenhas, João Dias, Nuno Afonso,...