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COST
2008
Springer
157views Multimedia» more  COST 2008»
13 years 9 months ago
Multimodal Human Machine Interactions in Virtual and Augmented Reality
Virtual worlds are developing rapidly over the internet. They are visited by avatars and staffed with Embodied Conversational Agents (ECAs). An avatar is a representation of a phys...
Gérard Chollet, Anna Esposito, Annie Gentes...
CISC
2009
Springer
148views Cryptology» more  CISC 2009»
13 years 5 months ago
Using Strategy Objectives for Network Security Analysis
The anticipation game framework is an extension of attack graphs based on game theory. It is used to anticipate and analyze intruder and administrator concurrent interactions with ...
Elie Bursztein, John C. Mitchell
ISCA
1997
IEEE
135views Hardware» more  ISCA 1997»
13 years 11 months ago
The Design and Analysis of a Cache Architecture for Texture Mapping
The effectiveness of texture mapping in enhancing the realism of computer generated imagery has made support for real-time texture mapping a critical part of graphics pipelines. D...
Ziyad S. Hakura, Anoop Gupta
ICVS
1999
Springer
13 years 11 months ago
Face-Tracking and Coding for Video Compression
While computing power and transmission bandwidth have both been steadily increasing over the last few years, bandwidth rather than processing power remains the primary bottleneck f...
William E. Vieux, Karl Schwerdt, James L. Crowley
ISM
2008
IEEE
110views Multimedia» more  ISM 2008»
14 years 1 months ago
A Hardware-Independent Fast Logarithm Approximation with Adjustable Accuracy
Many multimedia applications rely on the computation of logarithms, for example, when estimating log-likelihoods for Gaussian Mixture Models. Knowing of the demand to compute loga...
Oriol Vinyals, Gerald Friedland