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DAGM
2003
Springer
14 years 1 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
ICIP
2006
IEEE
14 years 9 months ago
CBIR in Distributed Databases using a Multi-Agent System
Information retrieval techniques have to face both the growing amount of data to be processed and the "natural" distribution of these data over the network. Hence, we in...
David Picard, Matthieu Cord, Arnaud Revel
ATAL
2006
Springer
13 years 11 months ago
An adaptive plan-based dialogue agent: integrating learning into a BDI architecture
We consider the problem of dialogue adaptation in our Smart Personal Assistant (SPA), which uses a plan-based dialogue model. We present a novel way of integrating learning into a...
Anh Nguyen, Wayne Wobcke
CW
2004
IEEE
13 years 11 months ago
An Interactive Agent-Based Learning Environment for Children
This paper presents an educational distributed virtual reality-based environment for children called EVE - Environnement Virtuel pour Enfants. EVE is used in elementary schools fr...
Dorin Mircea Popovici, Cédric Buche, Ronan ...
AAAI
2008
13 years 10 months ago
A Case Study on the Critical Role of Geometric Regularity in Machine Learning
An important feature of many problem domains in machine learning is their geometry. For example, adjacency relationships, symmetries, and Cartesian coordinates are essential to an...
Jason Gauci, Kenneth O. Stanley