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AIED
2005
Springer
14 years 1 months ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
ATAL
2006
Springer
13 years 11 months ago
A Market-Pressure-Based Performance Evaluator for TAC-SCM
Abstract. This paper proposes a novel method to characterize the performance of autonomous agents in the Trading Agent Competition for Supply Chain Management (TAC-SCM). We create ...
Brett Borghetti, Eric Sodomka, Maria L. Gini, John...
ATAL
2004
Springer
14 years 1 months ago
Product Distribution Theory for Control of Multi-Agent Systems
Product Distribution (PD) theory is a new framework for controlling Multi-Agent Systems (MAS’s). First we review one motivation of PD theory, as the information-theoretic extens...
Chiu Fan Lee, David H. Wolpert
AAI
1999
147views more  AAI 1999»
13 years 7 months ago
Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up...
Jeff Rickel, W. Lewis Johnson
ECAL
2007
Springer
14 years 2 months ago
The Dynamics of Associative Learning in an Evolved Situated Agent
Abstract. Artificial agents controlled by dynamic recurrent node networks with fixed weights are evolved to search for food and associate it with one of two different temperatur...
Eduardo Izquierdo, Inman Harvey