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» Using Machine Learning to Guide Architecture Simulation
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ATAL
2009
Springer
14 years 2 months ago
MABLE: a framework for learning from natural instruction
The Modular Architecture for Bootstrapped Learning Experiments (MABLE) is a system that is being developed to allow humans to teach computers in the most natural manner possible: ...
Roger Mailler, Daniel Bryce, Jiaying Shen, Ciaran ...
ECTEL
2010
Springer
13 years 8 months ago
Ambient Displays and Game Design Patterns
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
Sebastian Kelle, Dirk Börner, Marco Kalz, Mar...
ECML
2006
Springer
13 years 11 months ago
Bayesian Active Learning for Sensitivity Analysis
Abstract. Designs of micro electro-mechanical devices need to be robust against fluctuations in mass production. Computer experiments with tens of parameters are used to explore th...
Tobias Pfingsten
ESANN
2003
13 years 9 months ago
Improving iterative repair strategies for scheduling with the SVM
The resource constraint project scheduling problem (RCPSP) is an NP-hard benchmark problem in scheduling which takes into account the limitation of resources’ availabilities in ...
Kai Gersmann, Barbara Hammer
IWCLS
2007
Springer
14 years 2 months ago
Revisiting UCS: Description, Fitness Sharing, and Comparison with XCS
Abstract. This paper provides a deep insight into the learning mechanisms of UCS, a learning classifier system (LCS) derived from XCS that works under a supervised learning scheme...
Albert Orriols-Puig, Ester Bernadó-Mansilla