For a large object, scanning from the air is one of the most efficient methods of obtaining 3D data. But in the case of large cultural heritage objects, there are some difficultie...
The performance of computer vision systems for measurement, surveillance, reconstruction, gait recognition, and many other applications, depends heavily on the placement of camera...
Robert Bodor, Paul R. Schrater, Nikolaos Papanikol...
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
This paper presents an overview of current work on the recognition of sign language and a prototype of a simple editor for a small subset of the Brazilian Sign Language, LIBRAS. Ha...
—Hand pose recognition has been a problem of great interest to the Computer Vision and Human Computer Interaction community for many years and the current solutions either requir...