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» Using Multi-context Systems to Engineer Executable Agents
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FPLAY
2008
13 years 10 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
FLAIRS
2003
13 years 10 months ago
Advantages of Brahms for Specifying and Implementing a Multiagent Human-Robotic Exploration System
We have developed a model-based, distributed architecture that integrates diverse components in a system designed for lunar and planetary surface operations: an astronaut’s spac...
William J. Clancey, Maarten Sierhuis, Charis Kaski...
GECCO
2007
Springer
183views Optimization» more  GECCO 2007»
14 years 29 days ago
Evolving distributed agents for managing air traffic
Air traffic management offers an intriguing real world challenge to designing large scale distributed systems using evolutionary computation. The ability to evolve effective air t...
Adrian K. Agogino, Kagan Tumer
ATAL
2007
Springer
13 years 11 months ago
InterPol: a policy framework for managing trust and privacy in referral networks
Referral networks are a kind of P2P system consisting of autonomous agents who seek, provide services, or refer other service providers. Key applications include service discovery...
Yathiraj B. Udupi, Munindar P. Singh
EDBT
2009
ACM
90views Database» more  EDBT 2009»
14 years 1 months ago
Parallelization of XPath queries using multi-core processors: challenges and experiences
In this study, we present experiences of parallelizing XPath queries using the Xalan XPath engine on shared-address space multi-core systems. For our evaluation, we consider a sce...
Rajesh Bordawekar, Lipyeow Lim, Oded Shmueli