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ACMDIS
2008
ACM
13 years 10 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
COBUILD
1998
Springer
14 years 27 days ago
The Metaphor of Virtual Rooms in the Cooperative Learning Environment CLear
In the CLear project we develop a cooperative learning system for supporting learning and training processes of co-located and distributed groups. One of the fundamental concepts o...
Hans-Rüdiger Pfister, Christian Schuckmann, J...
WSC
2000
13 years 10 months ago
Simulation as educational support for production and logistics in industrial engineering
The proposed implementation is a monitor system able to train operators for on-line real time manufacturing control in order to analyze the performance of a production process. Th...
Agostino G. Bruzzone, Pietro Giribone, Roberto Rev...
ICDCSW
2003
IEEE
14 years 1 months ago
Entry Points into a Smart Campus Environment - Overview of the ETHOC System
The university campus is an interesting application environment for the ubiquitous computing paradigm: a large number of users share a substantial amount of their information need...
Michael Rohs, Jürgen Bohn
CORR
2004
Springer
101views Education» more  CORR 2004»
13 years 8 months ago
Parallel Computing Environments and Methods for Power Distribution System Simulation
Abstract -- The development of cost-effective highperformance parallel computing on multi-processor supercomputers makes it attractive to port excessively time consuming simulation...
Ning Lu, Z. Todd Taylor, David P. Chassin, Ross T....