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GW
2003
Springer
310views Biometrics» more  GW 2003»
14 years 25 days ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
ICASSP
2011
IEEE
12 years 11 months ago
Perceiving graphical and pictorial information via touch and hearing
With the ever increasing availability of the Internet and electronic media rich in graphical and pictorial information – for communication, commerce, entertainment, art, educati...
Pubudu Madhawa Silva, Thrasyvoulos N. Pappas, Josh...
VEE
2012
ACM
238views Virtualization» more  VEE 2012»
12 years 3 months ago
Swift: a register-based JIT compiler for embedded JVMs
Code quality and compilation speed are two challenges to JIT compilers, while selective compilation is commonly used to tradeoff these two issues. Meanwhile, with more and more Ja...
Yuan Zhang, Min Yang, Bo Zhou, Zhemin Yang, Weihua...
CORR
2011
Springer
184views Education» more  CORR 2011»
12 years 11 months ago
Resource CoAllocation for Scheduling Tasks with Dependencies, in Grid
Scheduling applications on wide-area distributed systems is useful for obtaining quick and reliable results in an efficient manner. Optimized scheduling algorithms are fundamental...
Diana Moise, Eliza Moise, Florin Pop, Valentin Cri...
HPCA
1998
IEEE
13 years 12 months ago
Exploiting Two-Case Delivery for Fast Protected Messaging
We propose and evaluate two complementary techniques to protect and virtualize a tightly-coupled network interface in a multicomputer. The techniques allow efficient, direct appli...
Kenneth Mackenzie, John Kubiatowicz, Matthew Frank...