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» Using Object Variants to Support Context-Aware Interactions
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SI3D
2006
ACM
14 years 1 months ago
Normal mapping for precomputed radiance transfer
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Peter-Pike J. Sloan
ACMACE
2006
ACM
14 years 1 months ago
Open experiments of mobile sightseeing support systems with shared virtual worlds
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Hiroyuki Tarumi, Kayo Yokoo, Shouji Nishimoto, Kaz...
ICDCS
2005
IEEE
14 years 1 months ago
DISC: Dynamic Interleaved Segment Caching for Interactive Streaming
Streaming media objects have become widely used on the Internet, and the demand of interactive requests to these objects has increased dramatically. Typical interactive requests i...
Lei Guo, Songqing Chen, Zhen Xiao, Xiaodong Zhang
INTERACT
2003
13 years 9 months ago
MAI: An Authoring System for Designing Interactive Learning Modules
: New Information Technologies (IT) offer a new way for teaching and learning. Rather than simply duplicate old learning materials and make them correspond to the new IT tools, it ...
Maurice Ndaye Mukuna, Jacques Vancleve, Philippe C...
INTERACT
2003
13 years 9 months ago
Digital Photo Browsing with Souvenirs
: The concept design of a recollection supporting device is implemented as a portable Photo Browser using souvenirs as a graspable user interface. When brought into an intelligent ...
Elise van den Hoven, Berry Eggen