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NN
2010
Springer
187views Neural Networks» more  NN 2010»
13 years 2 months ago
Efficient exploration through active learning for value function approximation in reinforcement learning
Appropriately designing sampling policies is highly important for obtaining better control policies in reinforcement learning. In this paper, we first show that the least-squares ...
Takayuki Akiyama, Hirotaka Hachiya, Masashi Sugiya...
ICWE
2005
Springer
14 years 1 months ago
An Application Framework for Collaborative Learning
We present the design of a new web application framework for collaborative learning. The framework guides users (i.e. teachers) in implementing online activities based on well-know...
Aiman Turani, Rafael A. Calvo, Peter Goodyear
CHI
1998
ACM
14 years 6 days ago
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
Brian K. Smith, Brian J. Reiser
ECTEL
2006
Springer
13 years 11 months ago
From the Analysis of Community Activity to the Appropriation of New Tools. A Methodological Approach for the Development of Info
More and more CoPs have chosen virtual environments and services to support their activities. However, recent research has underlined several problems: the lack of adequate scaffol...
Bernadette Charlier, France Henri, Amaury Daele, M...
CIKM
2008
Springer
13 years 10 months ago
Learning the distance metric in a personal ontology
Personal ontology construction is the task of sorting through relevant materials, identifying the main topics and concepts, and organizing them to suit personal needs. Automatic c...
Hui Yang, Jamie Callan