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ACMACE
2006
ACM
14 years 1 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
SIGMOD
2010
ACM
224views Database» more  SIGMOD 2010»
13 years 8 months ago
GDR: a system for guided data repair
Improving data quality is a time-consuming, labor-intensive and often domain specific operation. Existing data repair approaches are either fully automated or not efficient in int...
Mohamed Yakout, Ahmed K. Elmagarmid, Jennifer Nevi...
CACM
2002
145views more  CACM 2002»
13 years 7 months ago
Digital city Kyoto
Abstract. We have developed a digital city for Kyoto, the old capital and cultural center of Japan, as a social information infrastructure for urban everyday life including shoppin...
Toru Ishida
GPEM
2000
121views more  GPEM 2000»
13 years 7 months ago
Bayesian Methods for Efficient Genetic Programming
ct. A Bayesian framework for genetic programming GP is presented. This is motivated by the observation that genetic programming iteratively searches populations of fitter programs ...
Byoung-Tak Zhang
CSCL
2008
106views more  CSCL 2008»
13 years 8 months ago
Operationalizing macro-scripts in CSCL technological settings
: This paper presents a conceptual analysis of the technological dimensions related to the operationalization of CSCL macro-scripts. CSCL scripts are activity models that aim at en...
Pierre Tchounikine