While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
This paper reports on and discusses a set of user experiments using the TREC 2003 Web interactive track protocol. The focus is on comparing humans and machine algorithms in terms ...
Mingfang Wu, Gheorghe Muresan, Alistair McLean, Mu...
We describe a new widget and interaction technique, known as a “Frisbee,” for interacting with areas of a large display that are difficult or impossible to access directly. A ...
Azam Khan, George W. Fitzmaurice, Don Almeida, Nic...
— Simulation tools are popular in the design and study of communication systems and networks. The implementation of analytic distributed simulations commonly require a central en...
Balancing the needs of information distributors and their audiences has grown harder in the age of the Internet. While the demand for attention continues to increase rapidly with ...
Robert E. Kraut, James Morris, Rahul Telang, Darri...