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» Using Real Objects to Communicate with Virtual Characters
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ACMACE
2006
ACM
14 years 2 months ago
AI-based world behaviour for emergent narratives
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Jean-Luc Lugrin, Marc Cavazza
PCM
2005
Springer
209views Multimedia» more  PCM 2005»
14 years 1 months ago
Virtual Object Placement in Video for Augmented Reality
This article describes a method to insert virtual objects into a real video stream based on feature tracking and camera pose estimation from a set of single-camera video frames. To...
Jong Seung Park, Mee Young Sung, Sung-Ryul Noh
WSCG
2001
108views more  WSCG 2001»
13 years 9 months ago
Co-Operative and Concurrent Blending Motion Generators
In this paper we will be describing a new animation architecture and its implementation in our system LIVE. This model introduces a new blending layer approach which uses several ...
Vincent Bonnafous, Eric Menou, Jean-Pierre Jessel,...
IBPRIA
2007
Springer
14 years 2 months ago
Real-Time Facial Expression Recognition for Natural Interaction
The recognition of emotional information is a key step toward giving computers the ability to interact more naturally and intelligently with people. This paper presents a completel...
Eva Cerezo, Isabelle Hupont, Cristina Manresa-Yee,...
DSRT
2004
IEEE
14 years 5 days ago
Shared Object Manipulation with Decorators in Virtual Environments
One of the known problems with shared object manipulation in virtual environments is the disruptive effect of network lag in collaboration sessions. Most solutions to this problem...
Shervin Shirmohammadi, Nancy Ho Woo