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» Using Real Objects to Communicate with Virtual Characters
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128
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DAGM
2007
Springer
15 years 9 months ago
A Multi-view Camera System for the Generation of Real-Time Occlusion-Free Scene Video
This paper presents a novel multi-view camera system that produces real-time single view scene video which sees through the static objects to observe the dynamic objects. The syste...
Alparslan Yildiz, Yusuf Sinan Akgul
112
Voted
ICDCS
2007
IEEE
15 years 9 months ago
A Virtual Node-Based Tracking Algorithm for Mobile Networks
— We introduce a virtual-node based mobile object tracking algorithm for mobile sensor networks, VINESTALK. The algorithm uses the Virtual Stationary Automata programming layer, ...
Tina Nolte, Nancy A. Lynch
121
Voted
GRAPHICSINTERFACE
2004
15 years 4 months ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...
124
Voted
HAID
2009
Springer
15 years 16 days ago
Communicative Functions of Haptic Feedback
In this paper a number of examples are presented of how haptic and auditory feedback can be used for deictic referencing in collaborative virtual environments. Haptic feedback supp...
Jonas Moll, Eva-Lotta Sallnäs
140
Voted
ICCV
1995
IEEE
15 years 6 months ago
A Theory of Specular Surface Geometry
Atheoreticalframeworkisintroducedfortheperceptionofspecularsurfacegeometry.Whenanobserver moves in three-dimensional space, real scene features such as surface markings remain stat...
Michael Oren, Shree K. Nayar