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» Using Real Objects to Communicate with Virtual Characters
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CSCW
2002
ACM
13 years 8 months ago
The use of visual information in shared visual spaces: informing the development of virtual co-presence
A shared visual workspace is one where multiple people can see the same objects at roughly the same time. We present findings from an experiment investigating the effects of share...
Robert E. Kraut, Darren Gergle, Susan R. Fussell
ICCCN
2008
IEEE
14 years 2 months ago
Multi-Path Intelligent Virtual Mobile Nodes for Ad Hoc Networks
—In mobile ad hoc networks, solving the standard problems encountered in fixed networks can be challenging because of the unpredictable motion of mobile nodes. Due to the lack o...
Binbin Qian, Jie Wu
ICPR
2002
IEEE
14 years 9 months ago
Dense Estimation of Surface Reflectance Properties of Objects with Interreflections
In augmented virtuality which virtualizes real objects to construct a mixed reality environment, it is important to estimate object surface reflectance properties to render object...
Takashi Machida, Naokazu Yokoya
MICCAI
2001
Springer
14 years 28 days ago
A Microsurgery Simulation System
Computer systems for surgical planning and training are poised to greatly impact the traditional versions of these tasks. These systems provide an opportunity to learn surgical tec...
Joel Brown, Kevin Montgomery, Jean-Claude Latombe,...
SG
2004
Springer
14 years 1 months ago
Implementation of ActiveCube as an Intuitive 3D Computer Interface
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
Ryoichi Watanabe, Yuichi Itoh, Michihiro Kawai, Yo...