We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Recovering the 3D coordinates of various joints of the human body from an image is a critical first step for several model-based human tracking and optical motion capture systems....
Many existing systems for human body tracking are based on dynamic model-based tracking that is driven by local image features. Alternatively, within a view-based approach, tracki...
Visualizing software evolution is essential for identifying design erosions that have occurred over the past releases. Making evolutionary aspects explicit via visual representati...
During the past decade, object-orientation (OO) has become the dominant software development methodology, accompanied by a number of modeling notations, programming languages, and...