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» Using Second Life in Programming's Communities of Practice
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AGP
2010
IEEE
13 years 11 months ago
Constraint Logic Programming
Constraint Logic Programming (CLP) is one of the most successful branches of Logic Programming; it attracts the interest of theoreticians and practitioners, and it is currently use...
Marco Gavanelli, Francesca Rossi
ICSE
2003
IEEE-ACM
14 years 6 months ago
Introducing Software Engineering by means of Extreme Programming
This paper reports on experience from teaching basic software engineering concepts by using Extreme Programming in a second year undergraduate course taken by 107 students. We des...
Boris Magnusson, Görel Hedin, Lars Bendix
SIGCSE
1998
ACM
125views Education» more  SIGCSE 1998»
13 years 11 months ago
Design patterns: an essential component of CS curricula
The field of software patterns has seen an explosion in interest in the last three years. Work to date has been on the recognition, cataloging, and finding of patterns with litt...
Owen L. Astrachan, W. Garrett Mitchener, Geoffrey ...
HICSS
2008
IEEE
130views Biometrics» more  HICSS 2008»
14 years 1 months ago
An Interview Protocol for Discovering and Assessing Collaboration Engineering Opportunities
Collaboration Engineering (CE) projects can run for months and can require substantial expenditures of effort and resources. CE is an approach to designing collaborative work prac...
Robert O. Briggs, Alanah J. Davis, John D. Murphy
ICSE
2007
IEEE-ACM
14 years 26 days ago
Languages for Safety-Critical Software: Issues and Assessment
Safety-critical systems (whose anomalous behavior could have catastrophic consequences such as loss of human life) are becoming increasingly prevalent; standards such as DO-178B, ...
Benjamin M. Brosgol