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» Using Second Life in Programming's Communities of Practice
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CRIWG
2008
13 years 8 months ago
Using Second Life in Programming's Communities of Practice
Abstract. This paper presents a novel approach to teaching and learning computer programming, using the three-dimensional virtual world Second Life
Micaela Esteves, Ricardo Antunes, Benjamim Fonseca...
ATAL
2009
Springer
14 years 1 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
CORR
2008
Springer
152views Education» more  CORR 2008»
13 years 7 months ago
Characterizing User Mobility in Second Life
In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
Chi-Anh La, Pietro Michiardi
AGI
2008
13 years 8 months ago
An Integrative Methodology for Teaching Embodied Non-Linguistic Agents, Applied to Virtual Animals in Second Life
A teaching methodology called Imitative-Reinforcement-Corrective (IRC) learning is described, and proposed as a general approach for teaching embodied non-linguistic AGI systems. I...
Ben Goertzel, Cassio Pennachin, Nil Geisweiller, M...
MICS
2008
124views more  MICS 2008»
13 years 5 months ago
Community Structures of Networks
We present an approach to studying the community structures of networks by using linear programming (LP). Starting with a network in terms of (a) a collection of nodes and (b) a co...
William Y. C. Chen, Andreas W. M. Dress, Winking Q...