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» Using Second Life in Programming's Communities of Practice
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SIGSOFT
2010
ACM
13 years 5 months ago
Golden implementation driven software debugging
The presence of a functionally correct golden implementation has a significant advantage in the software development life cycle. Such a golden implementation is exploited for soft...
Ansuman Banerjee, Abhik Roychoudhury, Johannes A. ...
ECOOP
2007
Springer
13 years 11 months ago
Non-null References by Default in Java: Alleviating the Nullity Annotation Burden
With the advent of Java 5 annotations, we note a marked increase in the availability of tools that can statically detect potential null dereferences. For such tools to be truly eff...
Patrice Chalin, Perry R. James
SC
2004
ACM
14 years 25 days ago
RPC-V: Toward Fault-Tolerant RPC for Internet Connected Desktop Grids with Volatile Nodes
RPC is one of the programming models envisioned for the Grid. In Internet connected Large Scale Grids such as Desktop Grids, nodes and networks failures are not rare events. This ...
Samir Djilali, Thomas Hérault, Oleg Lodygen...
HCI
2011
12 years 11 months ago
Body Buddies: Social Signaling through Puppeteering
While virtual worlds have evolved to provide a good medium for social communication, they are very primitive in their social and affective communication design. The social communic...
Magy Seif El-Nasr, Katherine Isbister, Jeffery Ven...
VRML
2009
ACM
14 years 1 months ago
Extending X3D for distributed multimedia processing and control
Web-based applications of interactive 3D computer graphics are showing a tendency to get more interconnected and visually complex. Virtual communities like Second Life demand real...
Michael Repplinger, Alexander Löffler, Benjam...