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» Using Semantics to Improve the Design of Game Worlds
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HT
1998
ACM
15 years 9 months ago
Enforcing Strong Object Typing in Flexible Hypermedia
The presentation layer of hypermedia systems could benefit from standard object querying functionality and this is most effective if strong typing is enforced. By strong typing we...
Pedro Furtado, Henrique Madeira
TIP
2002
111views more  TIP 2002»
15 years 5 months ago
Synergizing spatial and temporal texture
Temporal texture accounts for a large proportion of motion commonly experienced in the visual world. Current temporal texture techniques extract primarily motion-based features for...
Chin-Hwee Peh, Loong Fah Cheong
APBC
2003
135views Bioinformatics» more  APBC 2003»
15 years 7 months ago
The Visualization and Measurement of Left Ventricular Deformation
While medical progress has been made in the diagnosis and treatment of heart diseases it remains the biggest killer in the western world. Cardiovascular diseases cause considerabl...
Burkhard Wünsche
JUCS
2008
274views more  JUCS 2008»
15 years 5 months ago
The State of HCI in Ibero-American Countries
: Human-Computer Interaction (HCI) is a challenging discipline that is currently concerned with the design, implementation and evaluation of interactive systems for human use, as w...
Toni Granollers, César A. Collazos, Mar&iac...
WWW
2007
ACM
16 years 6 months ago
Using Google distance to weight approximate ontology matches
Discovering mappings between concept hierarchies is widely regarded as one of the hardest and most urgent problems facing the Semantic Web. The problem is even harder in domains w...
Risto Gligorov, Warner ten Kate, Zharko Aleksovski...