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» Using Semantics to Improve the Design of Game Worlds
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GECCO
2007
Springer
196views Optimization» more  GECCO 2007»
15 years 11 months ago
An estimation of distribution algorithm with guided mutation for a complex flow shop scheduling problem
An Estimation of Distribution Algorithm (EDA) is proposed to approach the Hybrid Flow Shop with Sequence Dependent Setup Times and Uniform Machines in parallel (HFSSDST-UM) proble...
Abdellah Salhi, José Antonio Vázquez...
CCGRID
2003
IEEE
15 years 9 months ago
Kernel Level Speculative DSM
Interprocess communication (IPC) is ubiquitous in today's computing world. One of the simplest mechanisms for IPC is shared memory. We present a system that enhances the Syst...
Cristian Tapus
SIGMOD
2012
ACM
224views Database» more  SIGMOD 2012»
13 years 8 months ago
Tiresias: the database oracle for how-to queries
How-To queries answer fundamental data analysis questions of the form: “How should the input change in order to achieve the desired output”. As a Reverse Data Management probl...
Alexandra Meliou, Dan Suciu
FUNGAMES
2010
15 years 6 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
159
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DEXAW
1999
IEEE
106views Database» more  DEXAW 1999»
15 years 10 months ago
Textual Similarities Based on a Distributional Approach
The design of efficient textual similarities is an important issue in the domain of textual data exploration. Textual similarities are for example central in document collection s...
Romaric Besançon, Martin Rajman, Jean-C&eac...