We present a unified framework for separating specular and diffuse reflection components in images and videos of textured scenes. This can be used for specularity removal and for i...
Satya P. Mallick, Todd Zickler, Peter N. Belhumeur...
Abstract. When creating a digital composite of two people, it is difficult to exactly match the lighting conditions under which each individual was originally photographed. In many...
This paper presents a new method for recovering the shape of hybrid surfaces that have both diffuse reflection and specular reflection using shape from shading (SFS). The image ...
Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
To create photorealistic three-dimensional (3D) model of real objects is a challenging computer vision problem. While there are methods for 3D digitization of objects with high ge...