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GRAPHICSINTERFACE
2000
13 years 9 months ago
Approximation of Glossy Reflection with Prefiltered Environment Maps
A method is presented that can render glossy reflections with arbitrary isotropic bidirectional reflectance distribution functions (BRDFs) at interactive rates using texture mappi...
Jan Kautz, Michael D. McCool
CVPR
2005
IEEE
14 years 9 months ago
Polarization Multiplexing for Bidirectional Imaging
Our goal is to incorporate polarization in appearancebased modeling in an efficient and meaningful way. Polarization has been used in numerous prior studies for separating diffuse...
Oana G. Cula, Kristin J. Dana, Dinesh K. Pai, Dong...
ICPR
2004
IEEE
14 years 9 months ago
Dense Estimation of Surface Reflectance Properties Based on Inverse Global Illumination Rendering
In augmented virtuality, estimating object surface reflectance properties is important when rendering objects under arbitrary illuminationconditions. However, faithfully estimatin...
Takashi Machida, Haruo Takemura, Naokazu Yokoya
ACCV
2010
Springer
13 years 2 months ago
Robust Photometric Stereo via Low-Rank Matrix Completion and Recovery
We present a new approach to robustly solve photometric stereo problems. We cast the problem of recovering surface normals from multiple lighting conditions as a problem of recover...
Lun Wu, Arvind Ganesh, Boxin Shi, Yasuyuki Matsush...
PG
2002
IEEE
14 years 21 days ago
A Simple Layered RGB BRDF Model
Many natural objects, and in general layered materials, have non-linear reflection behaviour along the wavelengths. An accurate representation of phenomena such as interference a...
Xavier Granier, Wolfgang Heidrich