Real scenes are full of specularities (highlights and reflections), and yet most vision algorithms ignore them. In order to capture the appearance of realistic scenes, we need to ...
Rahul Swaminathan, Sing Bing Kang, Richard Szelisk...
component of the reflection has been considered (2, This paper propose a hierarchical design method of camera and light-source positioning for model based vision. In this method, f...
We present a system for fast model-based segmentation and 3D pose
estimation of specular objects using appearance based specular
features. We use observed (a) specular reflection...
This paper presents a top-down approach to 3D data analysis by fitting a Morphable Model to scans of faces. In a unified framework, the algorithm optimizes shape, texture, pose an...