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CGF
1998
116views more  CGF 1998»
13 years 10 months ago
A Light Hierarchy for Fast Rendering of Scenes with Many Lights
We introduce a new data structure in the form of a light hierarchy for efficiently ray-tracing scenes with many light sources. An octree is constructed with the point light sourc...
Eric Paquette, Pierre Poulin, George Drettakis
PAMI
2007
144views more  PAMI 2007»
13 years 9 months ago
Multiplexing for Optimal Lighting
—Imaging of objects under variable lighting directions is an important and frequent practice in computer vision, machine vision, and image-based rendering. Methods for such imagi...
Yoav Y. Schechner, Shree K. Nayar, Peter N. Belhum...
ICB
2009
Springer
184views Biometrics» more  ICB 2009»
14 years 4 months ago
Challenges and Research Directions for Adaptive Biometric Recognition Systems
Biometric authentication using mobile devices is becoming a convenient and important means to secure access to remote services such as telebanking and electronic transactions. Such...
Norman Poh, Rita Wong, Josef Kittler, Fabio Roli
CVPR
2007
IEEE
15 years 5 days ago
Shape from Shading Under Various Imaging Conditions
Most of the shape from shading (SFS) algorithms have been developed under the simplifying assumptions of a Lambertian surface, an orthographic projection, and a distant light sour...
Abdelrehim H. Ahmed, Aly A. Farag
CVPR
2007
IEEE
15 years 5 days ago
Resolving the Generalized Bas-Relief Ambiguity by Entropy Minimization
It is well known in the photometric stereo literature that uncalibrated photometric stereo, where light source strength and direction are unknown, can recover the surface geometry...
Neil G. Alldrin, Satya P. Mallick, David J. Kriegm...