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» Using VRML as an Interface to the 3D Data Warehouse
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MVA
2007
149views Computer Vision» more  MVA 2007»
13 years 9 months ago
Fast Graph Segmentation Based on Statistical Aggregation Phenomena
In this paper, we first generalize a recent statistical color image segmentation algorithm [5] to arbitrary graphs, and report its performance for 2D images, 3D meshes and volume...
Frank Nielsen, Richard Nock
SI3D
2003
ACM
14 years 1 months ago
Large haptic topographic maps: marsview and the proxy graph algorithm
In this paper we develop an interactive 3D browser for large topographic maps using a visual display augmented by a haptic, or force feedback, display. The extreme size of our dat...
Sean P. Walker, John Kenneth Salisbury Jr.
UIST
2010
ACM
13 years 5 months ago
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
Instrumented with multiple depth cameras and projectors, LightSpace is a small room installation designed to explore a variety of interactions and computational strategies related...
Andrew D. Wilson, Hrvoje Benko
VRML
2004
ACM
14 years 1 months ago
PathSim visualizer: an Information-Rich Virtual Environment framework for systems biology
Increasingly, biology researchers and medical practitioners are using computational tools to model and analyze dynamic systems across scales from the macro to the cellular to the ...
Nicholas F. Polys, Doug A. Bowman, Chris North, Re...
TVCG
2008
121views more  TVCG 2008»
13 years 7 months ago
Multi-Focused Geospatial Analysis Using Probes
Traditional geospatial information visualizations often present views that restrict the user to a single perspective. When zoomed out, local trends and anomalies become suppressed ...
Thomas Butkiewicz, Wenwen Dou, Zachary Wartell, Wi...