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AOSD
2008
ACM
14 years 1 days ago
Edicts: implementing features with flexible binding times
In a software product line, the binding time of a feature is the time at which one decides to include or exclude a feature from a product. Typical binding site implementations are...
Venkat Chakravarthy, John Regehr, Eric Eide
ATAL
2008
Springer
14 years 23 hour ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
COCOA
2008
Springer
13 years 11 months ago
Elementary Approximation Algorithms for Prize Collecting Steiner Tree Problems
This paper deals with approximation algorithms for the prize collecting generalized Steiner forest problem, defined as follows. The input is an undirected graph G = (V, E), a colle...
Shai Gutner
EMNLP
2008
13 years 11 months ago
Phrase Translation Probabilities with ITG Priors and Smoothing as Learning Objective
The conditional phrase translation probabilities constitute the principal components of phrase-based machine translation systems. These probabilities are estimated using a heurist...
Markos Mylonakis, Khalil Sima'an
JAC
2008
13 years 11 months ago
Rule 110: universality and catenations
Cellular automata are a simple model of parallel computation. Many people wonder about the computing power of such a model. Following an idea of S. Wolfram [16], M. Cook [3] has pr...
Gaétan Richard