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STORYTELLING
2005
Springer
14 years 1 months ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio
WSCG
2003
148views more  WSCG 2003»
13 years 9 months ago
Generating Nonverbal Indicators of Deception in Virtual Reality Training
Old Dominion University (ODU) has been performing research in the area of training using virtual environments. The research involves both computer controlled agents and human part...
Frederic Rick McKenzie, Mark W. Scerbo, Jean M. Ca...
ICIP
1999
IEEE
14 years 9 months ago
Multimodal Interaction in Collaborative Virtual Environments
Human interfaces for computer graphics systems are now evolving towards a total multi-modal approach. Information gathered using visual, audio and motion capture systems are now b...
Taro Goto, Marc Escher, Christian Zanardi, Nadia M...
GROUP
2005
ACM
14 years 1 months ago
Proactive behaviour may lead to failure in virtual project-based collaborative learning
This paper argues that proactive behaviour, caused by high engagement and motivation of the learners, may lead to failure of collaborative learning. By examining empirical data fr...
Pernille Bjørn, Morten Hertzum
AGENTS
2000
Springer
13 years 12 months ago
Expressive autonomous cinematography for interactive virtual environments
We have created an automatic cinematography system for interactive virtual environments. This system controls a virtual camera and lights in a three-dimensional virtual world inha...
Bill Tomlinson, Bruce Blumberg, Delphine Nain