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134
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IJCAI
2003
15 years 5 months ago
A Learning-Based Jam Session System that Imitates a Player's Personality Model
This paper describes a jam session system that enables a human player to interplay with virtual players which can imitate the player personality models of various human players. P...
Masatoshi Hamanaka, Masataka Goto, Hideki Asoh, No...
139
Voted
FUNGAMES
2010
15 years 4 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
135
Voted
ATAL
2010
Springer
15 years 4 months ago
Adaptive expressiveness: virtual conversational agents that can align to their interaction partner
Speakers in dialogue tend to adapt to each other by starting to use similar lexical items, syntactic structures, or gestures. This behaviour, called alignment, may serve important...
Hendrik Buschmeier, Kirsten Bergmann, Stefan Kopp
HAPTICS
2008
IEEE
15 years 10 months ago
Improving Perception and Understanding of Nanoscale Phenomena Using Haptics and Visual Analogy
Abstract. This paper introduces a new pedagogical tool using haptic feedback and visual analogy, to improve perception and learning of nanoscale phenomena, for people without prior...
Guillaume Millet, Anatole Lécuyer, Jean-Mar...
CHI
2004
ACM
16 years 4 months ago
Connecting with the absent presence: pervasive technology use and effects on community
This research investigates how the pervasive use of technology by an individual in the physical presence of group members affects community level. When technology use occurs, the ...
Lisa Kleinman