This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
— Currently there are different approaches to develop fault-tolerant embedded software: implementing the system from scratch or using libraries respectively specialized hardware....
We address the problem of realizing communicative plans in graphics. Our approach calls for mapping communicative goals to conceptual tasks and then using task-based graphic desig...
MLF is a type system that seamlessly merges ML-style type inference with System-F polymorphism. We propose a system of graphic (type) constraints that can be used to perform type ...
In our previous work, a precision constrained Gaussian model (PCGM) was proposed for character modeling to design compact recognizers of handwritten Chinese characters. A maximum ...