One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
This paper presents a novel method for wide coverage parsing using an incremental strategy, which is psycholinguistically motivated. A recursive neural network is trained on treeba...
Fabrizio Costa, Vincenzo Lombardo, Paolo Frasconi,...
Abstract This article gives insights into the possible neuronal processes involved in visual discrimination. We study the performance of a spiking network of Integrate-and-Fire (IF...
— This paper presents an adaptive Power System Stabilizer (PSS) using an Adaptive Network Based Fuzzy Inference System (ANFIS) and Genetic Algorithms (GAs). Firstly, genetic algo...
—Knowing the dependencies among computing assets and services provides insights into the computing and business landscape, therefore, facilitating low-risk timely changes in supp...
Alexandru Caracas, Andreas Kind, Dieter Gantenbein...