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GPC
2010
Springer
13 years 11 months ago
Actor Garbage Collection Using Vertex-Preserving Actor-to-Object Graph Transformations
Abstract. Large-scale distributed computing applications require concurrent programming models that support modular and compositional software development. The actor model supports...
Wei-Jen Wang, Carlos A. Varela, Fu-Hau Hsu, Cheng-...
ICMCS
2006
IEEE
152views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Coding Artifact Reduction using Non-Reference Block Grid Visibility Measure
In this work a new method is proposed for coding artifact reduction of MPEG compressed video sequences. The method makes use of a simple cost-effective technique that allows the b...
Ihor O. Kirenko, Remco Muijs, Ling Shao
ICCS
2007
Springer
14 years 1 months ago
Searching and Updating Metric Space Databases Using the Parallel EGNAT
Abstract. The Evolutionary Geometric Near-neighbor Access Tree (EGNAT) is a recently proposed data structure that is suitable for indexing large collections of complex objects. It ...
Mauricio Marín, Roberto Uribe, Ricardo J. B...
GI
2004
Springer
14 years 21 days ago
Dynamical Vertical Integration of Distributed Java Components Using an Architecture Model
Abstract: A key idea of architecture is the description of components and their connections. This information can be extended to define the horizontal and vertical distribution of...
Alexander Prack, Ulf Schreier
ICAS
2008
IEEE
227views Robotics» more  ICAS 2008»
14 years 1 months ago
The 4C Reference Model for Distributed User Interfaces
Distributed User Interfaces (DUIs) are those interfaces whose different parts can be distributed in time and space on different monitors, screens, and computing platforms, dependi...
Alexandre Demeure, Jean-Sebastien Sottet, Gaë...