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» Using computer games for hybrid systems controller synthesis
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NSDI
2008
13 years 11 months ago
Studying Black Holes in the Internet with Hubble
We present Hubble, a system that operates continuously to find Internet reachability problems in which routes exist to a destination but packets are unable to reach the destinatio...
Ethan Katz-Bassett, Harsha V. Madhyastha, John P. ...
GAMEON
2003
13 years 10 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
SIGGRAPH
2010
ACM
14 years 1 months ago
A multi-layered display with water drops
We present a multi-layered display that uses water drops as voxels. Water drops refract most incident light, making them excellent wide-angle lenses. Each 2D layer of our display ...
Peter C. Barnum, Srinivasa G. Narasimhan, Takeo Ka...
CASES
2005
ACM
13 years 11 months ago
Exploring the design space of LUT-based transparent accelerators
Instruction set customization accelerates the performance of applications by compressing the length of critical dependence paths and reducing the demands on processor resources. W...
Sami Yehia, Nathan Clark, Scott A. Mahlke, Kriszti...
CVGIP
2006
115views more  CVGIP 2006»
13 years 9 months ago
Methods for exploring expressive stance
The postures a character adopts over time are a key expressive aspect of her movement. While IK tools help a character achieve positioning constraints, there are few tools that he...
Michael Neff, Eugene Fiume