The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...
In this paper, we present LAMP3D, a system for the locationaware presentation of VRML content on mobile devices. We explore the application of LAMP3D in tourist mobile guides: the...
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...
The traditional closest point criterion has been widely used for 3D free form shape matching, object recognition, internet search, computer graphics and medical imaging. However, ...