Recent advances in 3D graphics technologies have led to an increasing use of processing techniques on 3D meshes, such as filtering, compression, watermarking, simplification, defor...
Recent advances in 3D shape recognition have shown that kernels based on diffusion geometry can be effectively used to describe local features of deforming surfaces. In this paper...
Francesc Moreno (Institut de Robotica i Informatic...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
This paper exploresthe useof visualoperatorsfor solidsmodeling. We focus on designing interfaces for free-form operators such as blends, sweeps, and deformations, because these op...
In designing for engagement at a public multi-touch installation, we identified supporting multiple users and allowing for gradual discovery as challenges. In this paper, we prese...
Giulio Jacucci, Ann Morrison, Gabriela T. Richard,...